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Is behavioral pro-sociality game-specific? Pro-social preference and expectations of pro-sociality

Toshio Yamagishi, Nobuhiro Mifune, Yang Li, Mizuho Shinada, Hirofumi Hashimoto, Yutaka Horita, Arisa Miura, Keigo Inukai, Shigehito Tanida, Toko Kiyonari, Haruto Takagishi, Dora Simunovic

Organizational Behavior and Human Decision Processes · 2013 · Volume 120 · Issue 2

DOI: 10.1016/j.obhdp.2012.06.002

Abstract

We observed the behaviors of the same people across five games – two prisoner’s dilemma games, a trust game (in which the subject took on the role of both truster and trustee), a dictator game, and a faith game – any pair of which was separated by an interval of several months to reduce potential carry-over effects, and found strong consistency in behaviors among these games. We also found consistency between the expectations of other players’ behaviors and the player’s own behavior across games. We further found that the consistent behavioral pro-sociality observed across different games was related to the general measures of pro-social value orientation and perceiving the game situations. These findings suggest that individual and cultural differences in game behaviors can reflect both the ways in which people perceive game situations and their general social preferences.

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