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Measurable Selection for Purely Atomic Games

Ziv Hellman, Yehuda John Levy

Econometrica · 2019 · Volume 87 · Issue 2

DOI: 10.3982/ECTA15479

Abstract

A general selection theorem is presented constructing a measurable mapping from a state space to a parameter space under the assumption that the state space can be decomposed as a collection of countable equivalence classes under a smooth equivalence relation. It is then shown how this selection theorem can be used as a general purpose tool for proving the existence of measurable equilibria in broad classes of several branches of games when an appropriate smoothness condition holds, including Bayesian games with atomic knowledge spaces, stochastic games with countable orbits, and graphical games of countable degree—examples of a subclass of games with uncountable state spaces that we term purely atomic games. Applications to repeated games with symmetric incomplete information and acceptable bets are also presented.

Keywords

Bayesian games, stochastic games, graphical games, measurable selection

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